Flutterby (2016)
Lighting Artist, Look Development Artist, Director
- Environment assembly
- Look development, texture and hair grooming​
- Establish key lighting set-ups and look development for location and characters
- Shot lighting, animation caching, rendering and compositing
- Troubleshoot production renders/ seek methods to improve rendering efficiency
- Work closely with all artists to ensure that productions run smoothly in the same direction
Wishing Box (2016)
Lead Lighting Artist, Look Development Artist
- Look development, texture and hair grooming
- Establish key lighting set-ups and look development for location and characters
- Shot lighting, rendering and compositing
- Troubleshoot production renders/ seek methods to improve rendering efficiency
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Grounded (2015)
Lighting Artist
- Shot lighting, rendering and compositing​